Avalon (video game)
1984 video game
From Wikipedia, the free encyclopedia
Avalon (with the tagline The 3D Adventure Movie on the box cover) is an action-adventure game written by Steve Turner for the ZX Spectrum and published by Hewson Consultants in 1984.[1] Avalon was followed by a sequel in 1985, Dragontorc.[1]
| Avalon | |
|---|---|
Cover art | |
| Developer | Steve Turner |
| Publisher | Hewson Consultants |
| Designer | Steve Turner[1] |
| Platform | ZX Spectrum |
| Release |
|
| Genre | Action-adventure |
| Mode | Single-player |
Plot
Avalon is set in Britain in the year 408, during the collapse of the Western Roman Empire. The player controls Maroc, a "lore-seeker" who has been given a staff and map by a strange old woman and pointed in the direction of a place called Glass Hill on the isle of Avalon, where a quest to defeat the Lord of Chaos begins.[2]
Gameplay
Avalon involves controlling Maroc the mage in his quest to destroy Avelach, Lord of Chaos.[3] The player's character cannot be killed. The game world is explored by an astral projection of Maroc; if Maroc's energy is depleted the projection returns to Maroc's "physical" body on the start screen, from which the game can be continued.[4][5]
Reception
The game was well received and attained numerous awards from critics.
- 91% (CRASH #10, November 1984).[5]
- Home Computing Weekly[8]
- Sinclair User[9]
- Computer and Video Games[10]
- Eurogamer.net[11]
- Personal Computer Games[12]
- MicroHobby[13]