Aztarac

From Wikipedia, the free encyclopedia

Aztarac
Arcade flyer
DeveloperCenturi
PublisherCenturi
DesignerTim Stryker[1]
PlatformArcade
Release
GenreMultidirectional shooter
ModeSingle-player

Aztarac is a scrolling multidirectional shooter with color vector graphics. It was developed by Tim Stryker and released in arcades by Centuri in 1983. The player commands an intergalactic race of mutant humans whose mode of transport is a tank. Its turret is independently controlled, allowing the player to move in one direction while shooting in another. The mission is to guard space outposts from hordes of incoming enemy ships. Aztarac's color vector graphics were impressive at the time of release, and a circular plastic lens over the screen accentuates the visuals. Few machines were produced, though the exact number is unclear. Centuri only developed two vector games; Aztarac was the second.[3]

The player's red and blue tank is in the center.

Four outposts are located in the center of a scrolling playfield, and the player must protect them from waves of enemy attackers. A flight-style joystick moves the player's tank; a trigger on the joystick shoots; a separate knob rotates the tank's turret independently of movement; and a button activates a scanner which shows where offscreen enemies are.

Reception

According to Tony Temple of The Arcade Blogger, Aztarac was an obscure release:

But despite the stunning visuals (for the time at least), the game was not a commercial success at all. There are various estimates of the number of Aztaracs actually built – many put the figure at 500, but based on Centuri’s 1983 annual report, it seems that perhaps less than 200 is a more likely figure.[4]

Legacy

References

Related Articles

Wikiwand AI