Bastion (Overwatch)

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First appearanceOverwatch (2016)
Designed byArnold Tsang[1]
Paul Lackey (voice)[2]
RaceOmnic
Bastion
Overwatch character
Bastion's appearance in Overwatch.
First appearanceOverwatch (2016)
Designed byArnold Tsang[1]
Paul Lackey (voice)[2]
Voiced byChris Metzen[2]
In-universe information
RaceOmnic
ClassDamage

Bastion is a character who first appeared in the 2016 video game Overwatch, a Blizzard Entertainment–developed first-person hero shooter, and the resulting franchise.

Design

While working on a massive multiplayer online game concept for Blizzard Entertainment, developer Geoff Goodman suggested the idea of a large number of character classes for players to select, but with class specialization for each. Fellow developer Jeff Kaplan took this idea to heart, salvaging character concepts from Titan—a then-recently cancelled Blizzard project—and character artwork by artist Arnold Tsang for that project.[3] Bastion's concept was inspired by one of the characters from Titan, the Ranger, and his mobile turret weapon.[4] He was included as one of the final twenty designs to be featured on the main pitch image for a game codenamed Prometheus, which once approved, later materialized as Overwatch.[3] Conceived as a robot able to transform into the turret itself, artist Arnold Tsang created many designs for Bastion, but the development team felt they were often too impersonal. Subsequent designs added "Ganymede", a bird somewhat resembling a yellow Northern cardinal, and they felt it immediately brought out a "whimsical" side of the character.[1][5]

Initially, lead writer Michael Chu stated that Bastion had no gender, and as a result used "it" for pronouns.[6] However, Overwatch 2 instead used masculine pronouns for the character.[7] Bastion is also non-verbal, using different beeps to communicate.[8] In-game subtitles do not give a translation for Bastion's beeps, instead offering such lines as "excited beeps" or "sad, hurt beeps."[8] Bastion's voice was designed by Paul Lackey, who attempted to modulate his own voice but found it did not have the desired effect. He asked Chris Metzen to attempt it himself, and Metzen immediately took a liking to the process, using a headset to properly "play it like an instrument".[2] For cinematics, they took a different approach to community his character, relying heavily on body language to convey emotion such as constantly shaking when absorbing new information, or still when on the attack.[9]

Bastion stands 7 ft 3 in (220 cm) tall.[10]

Like other Overwatch characters, Bastion received skins, unlockable cosmetic items to change his in-game appearance. When developing his skins, the development team created concept art for each of his different configurations for the skin's theme to ensure they not only felt consistent but unique, as well as not cause issues with the character's animations. The species which Ganymede is changes depending on which skin is equipped,[5] with Blizzard wanting to ensure it fit into the skin's design.[11] In particular, a LEGO-themed skin for the character was produced as part of a partnership between the companies for one of the game's seasonal events.[12] The skin proved challenging for the development team to create, as LEGO was strict on how their product's pieces were represented in other media. They tackle the problem, they used the released LEGO Bastion toy for reference, resizing some of the pieces accordingly to help maintain the character's in-game proportions.[13]

Appearances

Bastion is a SST Laboratories Siege Automaton E54, a battle automaton originally designed for peacekeeping purposes; during the Omnic Crisis, they were deployed against their human makers becoming a symbol of the horrors of the war. Bastion was severely damaged in the field near the German village of Eichenwalde in the Black Forest during the final days of the war, and was left dormant and exposed to the elements. For more than a decade, he became overgrown with plant life and the nests of small animals, until he unexpectedly reactivated. He had developed a fascination with nature, but his combat programming still took over whenever he encountered anything perceived as a threat. Due to conflicts with fearful humans, Bastion largely avoids populated areas in favor of exploring the wild.[14] He is usually accompanied by a small bird named Ganymede, who was building a nest on him when he reactivated, and both humanizes Bastion and makes him relatable. Bastion is eventually found by Overwatch's former chief engineer, Torbjörn Lindholm, who decides to take the omnic in after seeing Bastion resisting his combat protocol. Locating to Torbjörn's workshop, Bastion continues to help the inventor there.

Bastion is the focus of the animated short The Last Bastion, showing the moments when Ganymede inadvertently reactivated it.[15] In March 2017, Bastion also appeared in Binary, an issue of the Overwatch digital comic series. The comic is set in rural Sweden, shortly after The Last Bastion, and details Bastion's first encounter with Torbjörn.[16] Bastion was also the first character to be made available in Lego form through official collaboration between Blizzard and The Lego Group.[17] A limited-time event in 2019 allowed players the opportunity to earn a Bastion skin based on the Lego version.[18]

Gameplay

In Overwatch, Bastion could "Reconfigure" between a mobile form outfitted with a submachine gun ("Configuration: Recon") and a stationary form equipped with a Gatling gun ("Configuration: Sentry"). He also had the ability to "Self-Repair" and quickly regain lost health, and his "Ironclad" passive reduced damage taken. His ultimate ability was "Configuration: Tank", which allowed him to roll on treads and fire explosive rounds from a smooth-bore cannon for a short period of time. Bastion underwent a major rework for Overwatch 2, losing the Tank reconfiguration in favor of an artillery form that can bomb three locations on the current map. He lost the "Self-Repair" ability, instead gaining the ability to launch grenades as alternative fire. His sentry form became mobile, with a main gun that has more range and less spread, though the form is a temporary transformation with a cooldown.[19]

Promotion and reception

References

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