Beneath Apple Manor
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| Beneath Apple Manor | |
|---|---|
| Developer(s) | Don Worth |
| Publisher(s) | The Software Factory Quality Software |
| Platform(s) | Apple II, Atari 8-bit,[1] IBM PC |
| Release | 1978 |
Beneath Apple Manor is a roguelike game written by Don Worth for the Apple II and published by The Software Factory in 1978.[2] Higher resolution "Special Editions" were released in 1982 and 1983, through Quality Software, for the Apple II and Atari 8-bit computers. It was one of the first video games to use procedural generation.[3][4]
Today Beneath Apple Manor is usually placed in the "roguelike" genre. It actually predates Rogue (created in 1980) by two years.[5] The creator claims that neither he nor the creators of Rogue were aware of the other game.[2]
The goal is to obtain a Golden Apple on the bottom floor of the dungeon. There are 10 rooms per level in the low-res version, and 5 in the high-res version. The high-res versions may be played in low-res/text mode, thereby gaining the larger levels. It is notable for being the first commercial role playing game developed and released for a home computer as opposed to a mainframe computer.[citation needed]