Big Walk
From Wikipedia, the free encyclopedia
- Stuart Gillespie-Cook
- Nico Disseldorp
- Michael McMaster
- Jacob Strasser
- Sam Gill
- Luke Neher
| Big Walk | |
|---|---|
| Developer | House House |
| Publisher | Panic |
| Designers |
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| Composers |
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| Platforms | |
| Release | 2026 |
| Genre | Adventure |
| Mode | Multiplayer |
Big Walk is an upcoming cooperative video game developed by House House and published by Panic. Players go on a walk through bushland and solve puzzles. It is scheduled to release in 2026 for macOS, PlayStation 5 and Windows.[1][2]
Big Walk is a multiplayer co-operative adventure video game in which a group of players walk through the game's open-world environment. Players complete puzzles throughout the game to progress. Many challenges involve teamwork and using novel methods to communicate with one another,[3] including miming, singing or transmitting codes.[4] The game has a proximity chat system,[5] with the voice of players changing depending on their location, and the objects they interact with.[4]