Biomorph (video game)
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| Biomorph | |
|---|---|
| Developer | Lucid Dreams Studio |
| Publisher | Lucid Dreams Studio |
| Director | Hélène Poulin |
| Producer | Maxime Grégoire |
| Designer | Gabriel Bradley |
| Programmer | Francis Lapierre |
| Artists | Véronique Bellavance Angéline Beaulieu Margaux Caron-Théberge Christian Haguenauer Annie Rodrigue |
| Composer | William Gough |
| Engine | Unity |
| Platforms | |
| Release |
|
| Genres | Action-adventure, Metroidvania, platformer |
| Mode | Single player |
Biomorph (stylized in all caps) is a soulslike Metroidvania video game developed and published by indie company Lucid Dreams Studio. The game was released for Microsoft Windows on April 5, 2024,[1] for PlayStation 5 on November 22,[2] and for Xbox Series X/S on February 26, 2025.[3] A Nintendo Switch port is also in development.
Biomorph is developed by Lucid Dreams Studio, an independent game development studio from Canada.[4] It was announced in August 2022, with a gameplay reveal trailer unveiling at Gamescom.[4][5][6] Originally set to release on March 4, 2024,[1] Lucid Dreams announced that the game will be pushed back to April 5 to "avoid a crowded window" and "polish the game to perfection".[1] Ubisoft Montreal funded and provided support for the game's development.[7]