Birthright Campaign Setting
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| Genre | Role-playing games |
|---|---|
| Publisher | TSR |
Publication date | 1995 |
| Media type | Boxed set |
Birthright Campaign Setting is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1995. This product introduced the Birthright campaign setting.
The Birthright Campaign Setting contains three books, a gamemaster's screen, two maps, over 100 cards to use for resolving large battles, and 12 reference cards, all of which are in full color.[1] The set includes a new combat system for large fantasy army battles, where cards represent regiments and a position sheet indicate which side is holding the line and which is on the flank.[1]
The set includes the concept of bloodlines, magical powers gained from a family line which tie them a domain, and in which strong bloodlines produce natural leaders; these powerful characters have the awnsheghlien as powerful foes, champions coming from the world's evil bloodlines.[1] Also described are "domain turns", three month periods of time for a domain during which background events occur.[1] The campaign was later recognised as the first setting to support player characters as rulers, providing players with a game based on "diplomacy, politics, trade, construction and (of course) war".[2]
The three books are the Rule Book which includes character creation and the rules for running domain-level play, the Atlas of Cerilia which is overview of the history and geography of the game setting continent of Cerilia, and Ruins of Empire which a sourcebook outlining domains and key characters in the region of Anuire. Anuire is influenced by medieval England and France.[citation needed]
Publication history
The Birthright Campaign Setting was designed by Rich Baker and Colin McComb.[1]