Black Dawn (video game)
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Point of View (Saturn)
| Black Dawn | |
|---|---|
European PlayStation cover art | |
| Developer(s) | Black Ops Entertainment (PS) Point of View (Saturn) |
| Publisher(s) | Virgin Interactive Entertainment |
| Composer(s) | Todd Dennis |
| Platform(s) | PlayStation, Saturn |
| Release | PlayStation Saturn |
| Genre(s) | Shooter game |
| Mode(s) | Single player |
Black Dawn is a helicopter-combat simulation, published by Virgin Interactive Entertainment. It was released on the Sony PlayStation and the Sega Saturn in 1996.
Set in 1998, the player controls a helicopter ace recruited into a black ops counterterrorism strike force named Operation Black Dawn. The player pilots the agile AH-69 Mohawk, an advanced combat helicopter with a powerful arsenal of weaponry.
Gameplay
The game consists of seven campaigns that take place in different areas, and each campaign has a number of different missions. In addition to search-and-destroy objectives, there are hostages that require saving.[3] The game has drawn comparisons with Soviet Strike, another helicopter simulator released in the same year. However, Black Dawn resembles an arcade game rather than a typical simulator, not least because various power-ups are obtained from destroyed enemies.
A two-player deathmatch mode is included, but can only be accessed via a cheat code.[4]
Development
Lead programmer Will Botti cited Choplifter as an inspiration for the game.[5] The game uses the same engine as Agile Warrior, Black Ops Entertainment's previous game.[6]