Bleak House: The Death of Rudolph van Richten

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PublisherTSR
Publication date
1996
MediatypeBoxed set
Bleak House: The Death of Rudolph van Richten
GenreRole-playing games
PublisherTSR
Publication date
1996
Media typeBoxed set

Bleak House: The Death of Rudolph van Richten is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1996.

Bleak House: The Death of Rudolph van Richten is a campaign consisting of three adventures for the Ravenloft setting, consisting of "Adventure One, Whom Fortune Would Destroy", "Adventure Two, The Baron", and "Adventure Three, Homecoming".[1] In "Whom Fortune Would Destroy", the player characters are stranded on an isolated desert island and become the guests of a respected psychologist whose treatments at the Asylum seem to be effective while their effects are disturbing.[1] "The Baron" takes place in a city, where the characters pursue leads that they learned about in the madhouse to find out what is happening to Rudolph van Richten.[1] "Homecoming" takes the characters back to the Van Richten family estate Bleak House where they must solve a mystery quickly, try to stay sane, rescue Van Richten and escape.[1] "Homecoming" uses an invisible time-line to keep the action moving, and also employs the Tarokka (Tarot) system and the adventure has four possible endings.[1]

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