Blitzball (Final Fantasy)
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Blitzball is a sports minigame that appears in the 2001 and 2003 role-playing video games Final Fantasy X and X-2, designed almost entirely by Yoshinori Kitase, the games' producer. It involves a fictional, fantastical underwater sport of the same name that uses six-person teams, with the ultimate aim of scoring by throwing or kicking the ball into the opposing team's goal. The game is played underwater in a large "sphere pool" kept suspended in midair by magic, and plays an integral role in the fictional universe of Spira, with the protagonist of FFX, Tidus, having been a star Blitzball player in the city of Zanarkand. The playable character Wakka is also a Blitzball player, and uses a ball from the sport to attack enemies. Both games feature a different implementation of the minigame; the version from Final Fantasy X was divisive, with some fans and critics seeing it as one of the best video game minigames, and expressing a desire for it to return in the MMORPG Final Fantasy XIV, or as a standalone spinoff title. Others disliked the minigame, and the fact that it was required to play to progress within Final Fantasy X. Blitzball has also been referenced outside Final Fantasy, appearing in the Star Wars extended universe.
Blitzball is first seen in Final Fantasy X being played by Tidus in Zanarkand, where it is a popular sport. After Zanarkand is seemingly annihilated by the giant monster Sin and Tidus arrives in Spira proper, he sees how the ancient game has been appropriated into Spira's culture after a thousand years. Blitzball has become Spira's only mainstream form of entertainment, and one of its main uniting factors and sources of joy, allowing citizens to take their minds off the ever present-threat of Sin.[1] Zanarkand's Blitzball sign for victory found its way into modern Spira as a sacred hand gesture and incantation, its sporting origins seemingly forgotten. Final Fantasy X Scenario Ultimania states that it is the unique properties of the pyrefly-saturated water in the Blitzball arena that enables players to breathe liquid for the 5 minutes required for each half-time.[2]
Blitzball also appears in the game's sequel, Final Fantasy X-2, in a different form where individual team members are no longer controllable.
Gameplay
In Final Fantasy X
Blitzball is played with the player controlling their team members in sequence. Similar to ice hockey, there is a six-player team consisting of a goalkeeper, two defenders, a midfielder, and two forwards.[1] The aim is to throw a dimpled ball (called the blitzball) into the opponent's goal area. The team with the most goals after two five-minute halves is declared the winner. As characters advance through the ranks, they learn techniques to improve both their offensive and defensive skills, including from other Blitzball players using the skill Tech Copy.[3]
Defensive techniques in Blitzball often include violent tackles. Some tackles are intended to poison, cripple, or knock opponents unconscious altogether. As substitutions are not allowed outside of halftime intermissions, the use of these techniques can offer teams a temporary numerical advantage. Goalkeepers can also learn some techniques such as "Supergoalie," which helps to catch fast balls. Offensive techniques include the "Sphere Shot," an underwater version of a bicycle kick, and the "Jecht Shot," a similar goal-shooting technique that renders up to two defense players unconscious.
When the minigame first becomes available in Final Fantasy X, the player takes control of the Besaid Aurochs, and is given a standard player roster, which the player may alter by signing up other players from around the world, including players who began as members of other teams. Likewise, other teams may change their rosters. Each Blitzball player has individual stat growths in HP, Attack, Passing and Blocking, with some players changing drastically as they level up. For example, the lackluster starting goalie of the Aurochs, Keepa, becomes one of the game's best shooters when he surpasses level 90.[3][1]
Teams with few or no named players also appear in Final Fantasy X. They are the Zanarkand Abes and the Zanarkand Duggles, which were featured in the opening full motion video of the game. In Final Fantasy X Ultimania Omega, two additional teams are mentioned: the Bevelle Bells and Yocun Nomads.
In Final Fantasy X-2
Unlike in FFX, players no longer directly manipulate the actions of their Blitzball team members, and it is instead a management-type simulation game. The Gullwings, Yuna's sphere-hunting group, fills in for the Aurochs when Blitzball season starts. In this version of the minigame, if a team leads the game by seven goals at any point, they automatically win. The Zanarkand Abes are also available as opponents, with Tidus replaced by a player named "Ace".