Breathless (video game)

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Developer(s)Fields of Vision
Publisher(s)Power Computing
Designer(s)Alberto Longo
Pierpaolo Di Maio
Programmer(s)Alberto Longo
Breathless
Developer(s)Fields of Vision
Publisher(s)Power Computing
Designer(s)Alberto Longo
Pierpaolo Di Maio
Programmer(s)Alberto Longo
Artist(s)Gianluca Abbate
Lino Grandi
Composer(s)Pierpaolo Di Maio
Tiziano Cappiello
Platform(s)Amiga 1200
Release1995
Genre(s)First-person shooter
Mode(s)Single-player

Breathless is a first-person shooter released in 1995 for the Amiga 1200 developed by Fields of Vision and published by Power Computing.[1][2][3] The game is set in a gladiatorial arena ran by alien overlords who have turned rebelling humans into cyborgs,[4] featuring twenty levels that feature maps of varying height and the player seeking keycards or pressing switches to progress.[5] Breathless received generally positive notices in the Amiga press,[6][7][8][9] following several previews and demos being released.[10] The game was later ported to the Amiga CD32 in 2014.[11][12] The game's source code was released in 2017,[13] leading to projects to port the game to modern PCs.[14]

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