Bug Hunter (game)

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Bug Hunter is a science fiction combat board game published by TSR in 1988, using adaptions of rules from the previously released Sniper! board game.

In 1973, Simulations Publications Inc. (SPI) published a two-player combat game called Sniper! After TSR purchased SPI in 1982, TSR released an expanded edition of Sniper! in 1986, and followed up with three "companion games", the third one being Bug Hunter in 1988. Bug Hunter was designed by Steve Winter, with artwork and cartography by Kim Janke, Dennis Kauth, and David C. Sutherland III, and cover art by Keith Parkinson.[1]

Gameplay

Bug Hunter moved the combat setting out of the Second World War and onto distant planets, where humans are attacked by predatory aliens.[2] Using the Sniper! rules set, the game focuses on "the popular science fiction theme of embattled humans threatened by vicious alien creatures in space and on the ground,"[3] with one player taking the human side, and the other player playing the aliens.

Components include:

  • four double-sided isomorphic maps
  • three rulebooks (original Sniper! rules, science fiction rules adaptations, scenarios)
  • 400 die-cut counters
  • fifty random event cards
  • cardstock sheet of vehicle cutouts
  • track/roster sheet
  • cover folder, which included reference tables[1]

Reception

Reviews

References

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