Burntime
From Wikipedia, the free encyclopedia
Publisher(s)Max Design
Programmer(s)Albert Lasser
Wilfried Reiter[1]
Wilfried Reiter[1]
Writer(s)Albert Lasser
Wilfried Reiter
Wilfried Reiter
| Burntime | |
|---|---|
Amiga box art | |
| Developer(s) | Max Design |
| Publisher(s) | Max Design |
| Programmer(s) | Albert Lasser Wilfried Reiter[1] |
| Writer(s) | Albert Lasser Wilfried Reiter |
| Composer(s) | Clemens Helbock Hannes Seifert |
| Platform(s) | Amiga, MS-DOS |
| Release | |
| Genre(s) | Role-playing, strategy |
| Mode(s) | Single-player, multiplayer |
Burntime is a strategy/RPG video game for MS-DOS and Amiga produced by Max Design in 1993.
The game is set in a post-apocalyptic future, based on the three stages of every civilized society: ascent, heyday, and downfall. Burntime starts at the end of a flourishing civilization. The main goal of the game is to conquer the remaining habitable areas, as well as to survive.