Business Games
From Wikipedia, the free encyclopedia
| Business Games | |
|---|---|
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| Developer | AJ Reeve |
| Publisher | Acornsoft |
| Platforms | Acorn Electron, BBC Micro |
| Release | 1983: BBC 1984: Electron |
| Genres | Business simulation, Educational |
Business Games is a collection of two business simulation games for the BBC Micro published in 1983 by Acornsoft. An Acorn Electron version followed in 1984. The included games are Stokmark and Telemark.
Stokmark
Stokmark is a simulation of the stock market. Up to eight players take turns to either buy or sell shares in a choice of four companies. As well as the price, players are given the price-to-earnings ratio and dividend yield. Prices change instantly when transactions are made (usually based on the standard supply and demand principle although there is a random element). After each round a news story is displayed which affects the value of certain shares. After every four rounds, players are awarded dividends on the shares they hold and are ranked on their total current value (of both cash and shares). The object of the game is to make the largest amount of profit.[1]
Telemark
Telemark is a four player game where each player has to make decisions based on the manufacturing of televisions. This includes whether to build or extend factories, spend on improving management or marketing, and setting the price. When the player enters their price, it is not displayed on the screen so other players do not know what their competitors are charging until the end of each round. The game introduces terms and reports such as market share, overheads, profit and loss accounts and balance sheets. The instruction booklet provides detailed instructions on working out the break-even point as well as blank worksheets to be filled out by the players. The winner is the player who has made the most profit after a set number of rounds or the first player to gain more than half the market share for televisions.[1]
