Cadillacs and Dinosaurs (role-playing game)

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Publication1990;
36 years ago
 (1990)
Genresnear-future post-apocalyptic
Cadillacs and Dinosaurs: The Roleplaying Game
Thrilling Adventures In A World Gone Mad!
DesignersFrank Chadwick
PublishersGame Designers' Workshop
Publication1990;
36 years ago
 (1990)
Genresnear-future post-apocalyptic
SystemsTwilight: 2000 (2nd edition)

Cadillacs and Dinosaurs: The Roleplaying Game is a near-future post-apocalyptic role-playing game published by Game Designers' Workshop in 1990 that is based on the underground comic book Xenozoic Tales.

The game uses the second edition Twilight: 2000 rules. Players create a character defined by six attributes: Strength, Agility, Constitution, Charisma, Intelligence and Education. The character's skills, each ranging from 1–10, are derived from the ability scores. To use a skill, a player must roll a 10-sided die under the character's applicable skill score.[1]

Plot

The game is set 450 years in the future, in the post-apocalyptic world of Mark Schultz's underground comic book series Xenozoic Tales (ISBN 1-55878-073-4) when creatures from every era of history roam the Earth. Players take the roles of humans trying to survive against sabre-tooth tigers, dinosaurs and other creatures from the distant past.[2]

A sample adventure, "The Known World", is included.[2]

Release

Reception

References

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