Championship 3D Snooker
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| Championship 3D Snooker | |
|---|---|
| Developer | Steven Walters[1][2] |
| Publisher | Zeppelin Games Limited[1] |
| Composer | Sonic Graffiti[3] |
| Platforms | Commodore 64, ZX Spectrum |
| Release | |
| Genre | Sports simulation – snooker |
| Modes | Single-player, multiplayer |
Championship 3D Snooker is a sports simulation video game developed and created by Steven Walters and published by Zeppelin Games Limited in 1992.[1] Championship 3D Snooker simulates the cue sport snooker, and is an early pioneer of 3D computer graphics in snooker games,[5] first used in Jimmy White's 'Whirlwind' Snooker, and would be adopted for most snooker games that followed, including the Virtual Pool series.
The game was released in 64 bit graphics[clarification needed] for the Commodore 64 and ZX Spectrum.[6]
Championship 3D Snooker is played on a traditional Snooker table, with the ability to play against the AI, or against an opponent.