Charlotte (Trials of Mana)

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First appearanceTrials of Mana (1995)
Designed byKoichi Ishii (concept)
Nobuteru Yūki (final design)
HACCAN (2020)
Charlotte
Mana character
Charlotte in Trials of Mana (1995)
First appearanceTrials of Mana (1995)
Designed byKoichi Ishii (concept)
Nobuteru Yūki (final design)
HACCAN (2020)

Charlotte (Japanese: シャルロット, Hepburn: Sharurotto) is a character in the 1995 video game Trials of Mana. She is one of its six protagonists, able to be selected as either the main character or a supporting character to one of the others. She is connected to the character Kevin, who was intended by the design team to have more romantic scenes featured, but were excluded due to a lack of room in the game. Her design was created by Nobuteru Yūki and Koichi Ishii, and in the Trials of Mana remake, she was designed by HACCAN and voiced by Sumire Morohoshi in Japanese.

Reception to Charlotte was mixed, mainly due to how her dialogue was handled, with critics complaining about her tendency to swap Rs and Ls with Ws. Her voice work in the English version of the remake received particular scrutiny, with multiple critics finding that they were uninterested in having her in their party due to the dialogue.

Charlotte was created for Trials of Mana, her design finalized by manga and anime artist Nobuteru Yūki based on concept art by Koichi Ishii.[citation needed] Her design in the Trials of Mana remake was created by the artist HACCAN.[1] Discussing her design, Ishii conceived Charlotte as a doll wearing an outfit that combined the concepts of an Italian festival costume and baby clothes, aiming to make a "cheerful and energetic young girl." He aimed for players to have a different impression of her cheerful designs after experiencing her story and the "deep sadness inside her."[2] Her dialogue was written by game producer Hiromichi Tanaka.[2] She was initially conceived as a "dependable, serious, down-to-earth character," but due to the art by Yūki, which producer described as "bright and cheerful," they opted to make give her a cuter character and disposition.[3]

In the Japanese version, her dialogue is mostly written in hiragana.[4] Another aspect of her dialogue in Japanese was that she ends her words with "dechi." Ishii clarified that they considered dechi instead of a more common "dechuu" due to how prominent dechuu was.[3] In English, her dialogue replaces her Ls and Rs with Ws as part of a speech impediment.[citation needed] Ishii described Charlotte as going through the worst of the game's main cast, though still retaining her cheer and optimism, comparing her to the character Popoi from Secret of Mana, who was also made by Tanaka.[3][2] Initially, she was intended to have a "subtle romantic" attraction between Charlotte and the character Kevin, which ultimately had to be left out due to a lack of space.[5] She is voiced in Japanese by Sumire Morohoshi in the remake, who found her relatable due to her similar age, also discussing their similar timidity. She found her lines cute and fun to read.[6]

Appearances

Reception

References

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