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Chill (video game)

1998 video game From Wikipedia, the free encyclopedia

Chill is a PlayStation snowboarding video game published by Eidos Interactive in 1998 and developed by Silicon Dreams Studio.

Release
  • EU: April 1998
Quick facts Developer, Publisher ...
Chill
DeveloperSilicon Dreams Studio
PublisherEidos Interactive
PlatformPlayStation
Release
  • EU: April 1998
GenreSnowboarding
ModesSingle-player, multiplayer
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Gameplay

The game features five tracks spread over five mountains, and features a two-player multiplayer mode that can be played in either vertical or horizontal split-screen mode.[1][2] There are multiple routes down each mountain.[2]

Development

The game's existence was first mentioned in November 1996.[3] The title was endorsed by Burton Boards of America[4][2] and was showcased at E3 1997.[5]

Eidos stated in early 1998 that they had decided against publishing the game for the PlayStation,[5] but they nonetheless released it a few months later. A Sega Saturn version of the game was slated to be published by developer Silicon Dreams themselves,[2] and was completed in time for its planned release date of April 1998,[6] but in the end it was left unreleased.

Reception

Cambridge Evening News gave the game a score of 3 out of 5, stating, "But overall the game is slightly dull and predictable. Chill will draw a cool response from snowboarding fans."[9]

Reviewing the Saturn version before its release was cancelled, Sega Saturn Magazine gave it a score of 80% but compared it unfavorably to its contemporary Steep Slope Sliders, citing inferior graphics and dull gameplay.[6]

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