Chronicles of Teddy: Harmony of Exidus

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DeveloperStorybird Games
Publishers
Release
  • Windows, macOS
  • April 2, 2015[1]
  • PlayStation 4
  • March 29, 2016[2]
  • Wii U
  • March 31, 2016[2]
  • Nintendo Switch
  • April 16, 2020
Chronicles of Teddy: Harmony of Exidus
DeveloperStorybird Games
Publishers
PlatformsWindows
macOS
PlayStation 4
Wii U
Nintendo Switch
Release
  • Windows, macOS
  • April 2, 2015[1]
  • PlayStation 4
  • March 29, 2016[2]
  • Wii U
  • March 31, 2016[2]
  • Nintendo Switch
  • April 16, 2020
GenresPlatform-adventure, metroidvania[3]
ModeSingle-player

Chronicles of Teddy: Harmony of Exidus, known in its original Windows release as Finding Teddy 2, is a 2015 action-adventure platform game created by French indie studio Storybird Games.

A young girl enters a portal leading from her house into a fantasy world to save her friend and the land from evil. After this set-up, exposition is minimal and the narrative must largely be inferred with environmental clues, as the NPCs speak in musical notes, which can eventually be translated by finding musical runes.

Gameplay

Chronicles of Teddy is a side-scrolling action-adventure game in which the player controls a girl who is initially equipped with a weak sword. Although she can initially do little but run and jump, she will eventually be able to purchase various equipment and items that will upgrade her abilities. Many of these items can be bought in shops by spending marbles, which are the in-universe currency. As NPC dialogue is largely indecipherable until later in the game, the player must discover many aspects of the world, including game mechanics, menus, etc., through experimentation.

Reception

References

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