Command and Destroy

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DeveloperCypron Studios
PublishersDestination Software, Zoo Digital Publishing
Release
  • NA: February 15, 2008
  • EU: March 14, 2008
Command and Destroy
DeveloperCypron Studios
PublishersDestination Software, Zoo Digital Publishing
PlatformNintendo DS
Release
  • NA: February 15, 2008
  • EU: March 14, 2008
GenreReal time strategy
ModesSingle-player, Multiplayer

Command and Destroy is a real-time strategy video game developed by Cypron Studios and published by Destination Software Inc. and Zoo Digital Publishing for the Nintendo DS.

Command and Destroy follows a number of the genre's conventions established by a more famous real time strategy series, Command and Conquer.[1] The game's plot follows an alien invasion of Earth.[2] The player completes a series of missions to progress through the game's single player mode, and can choose to play as the humans or the invaders.[2] The player uses soldiers to create a base and gather resources to create more troops.[1] Each mission has specific main and secondary goals to achieve.[2]

The player can control units using the Nintendo DS stylus to either select larger groups of troops or to select individual soldiers.[1] The game uses the stylus to place buildings and other control inputs.[1] The Nintendo DS d-pad can be used to move the camera and the game's cursor, but it requires the use of the stylus to control properly.[2] Command and Destroy does not feature battery save, and requires a password system to continue progress.[1][2] The game used the Nintendo DS wireless connectivity to allow for multiplayer games.[3]

Development

Command and Destroy began development as a Game Boy Advance game.[1] In 2004, IGN previewed a development build of the game as Cypron Studios tried to sell the game to publishers.[3] A vestige of the game's time as a Game Boy Advance title is the password save system, which was kept even after it was ported during development to the Nintendo DS.[1]

Reception

References

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