Cultures 2: The Gates of Asgard
2002 video game
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Cultures 2: The Gates of Asgard (German: Cultures 2: Die Tore Asgards) is a real-time strategy and city-building video game for Microsoft Windows, released on 26 August 2002, by Funatics Software, a video game developer based in Oberhausen, Germany. The game was published in Germany and Poland by JoWooD Productions and in Russia by Russobit-M.[1] It is part of the Cultures series, and is the sequel to Cultures: Discovery of Vinland.
| Cultures 2: The Gates of Asgard | |
|---|---|
Cover art by Michel Bohbot | |
| Developer | Funatics Software |
| Publisher | JoWooD Productions |
| Composer | Fabian Del Priore |
| Release | Microsoft Windows |
| Genres | Real-time strategy City-building game |
Gameplay
In Cultures 2 the player builds and develops Vinland settlements by gathering resources and training citizens in various occupations.
Development
The game was developed by Funatics Software, and was originally released in Europe in 2002.
Reception
Cultures 2: The Gates of Asgard received mixed to positive reviews. Critics were divided based on their tolerance for slow pacing and micromanagement.[6]
Critics praised the mechanical depth and focus on villagers. GameSpot highlighted the combination of city-building and role-playing elements, noting that focusing on people rather than structures gave the game personality. Reviewers from GameZone[7] and Yahoo! agreed the deep administrative systems appeal to fans of micromanagement.
The game's pacing and learning curve drew criticism. Game Informer cited excessive waiting times to see settlement progression.[8] Media and Games Online Network stated the intense resource management and slow pace would deter average players, while Yahoo! found the elaborate profession and skill trees tedious.