D.A.K.

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D.A.K., (German acronym for Deutches Afrikakorps, the German expeditionary force sent to Africa during World War II), is a board wargame published by Simulations Canada in 1982 that simulates the North African Campaign.

The German High Command sent the Deutches Afrikakorps to Africa in early 1941 to shore up Italian forces, which had not fared well against British forces. The German forces immediately proved they were the equals of the British, setting off a two-year campaign to determine primacy in North Africa.[1]

Description

D.A.K. is a two-person wargame in which one player controls Allied forces and the other controls Axis forces.

The hex grid map is designed to be cut lengthwise, and both pieces laid end to end to represent North Africa from Damascus to Casablanca.

Supply

D.A.K. is designed as a game of supply in the form of "Ops Points", which are needed to move, to fight, and even to remain stationary. The game designer, Stephen Newberg, wrote, "[The North African Campaign] has often been called the Quartermaster's War, and this is not far from wrong. With D.A.K., I wanted to show this aspect with all its limitations while still maintaining a viewpoint for the players as overall theatre commanders."[2]

Each player receives several hundred Ops Points each turn, but these arrive in friendly ports and have to be moved inland to the units needing them, paying a cost per hex in points that varies according to terrain.

Players can create supply dumps close to the front so that supply can be more easily and quickly moved to units.

Publication history

Reception

References

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