Damage Incorporated
1997 video game
From Wikipedia, the free encyclopedia
Damage Incorporated is a first-person shooter for Mac OS using the Marathon 2 engine and published by MacSoft in 1997. It was ported to Microsoft Windows.
| Damage Incorporated | |
|---|---|
![]() Cover art by Glenn Fabry | |
| Developer | Paranoid Productions |
| Publishers | MacSoft WizardWorks (PC) |
| Engine | Marathon 2 |
| Platforms | Mac OS, Microsoft Windows |
| Release | 1997 |
| Genre | First-person shooter |
| Modes | Single-player, multiplayer |
Gameplay
Damage Inc. blends tactical strategy with the fast-paced action of a first-person shooter, tasking players with leading a four-member U.S. anti-terrorist squad against paramilitary threats. The game emphasizes planning and coordination—requiring players to issue commands and orchestrate their Marines' movements to succeed.[1]
Reception
| Publication | Award |
|---|---|
| MacHome Journal | Best Action Game[5] |
Next Generation reviewed the Macintosh version of the game, rating it four stars out of five, and stated that "If you enjoy first-person shooters, you're going to find a lot to like about this."[2]
MacHome Journal chose Damage Incorporated for the "Best Action Game" category in their "Home Choice Awards." They wrote, "With the incorporation of the teamwork concept into a 3-D shooter, Damage Incorporated provides additional strategy and immersiveness in an exhilarating marine strike force game for a mere $30."[5]
MacWorld wrote, "Damage Incorporated's creator admits he has no real military knowledge, and it shows."[4] The reviewer concluded, "It's a valiant attempt to advance the first-person shooter genre by incorporating a strategic element, but poor design and uneven implementation sabotage it.[4]
