Dark Clouds Gather
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![]() Cover art by Brian Williams | |
| Code | UK7 |
|---|---|
| TSR product code | 9151 |
| Rules required | Advanced Dungeons & Dragons 1st edition |
| Character levels | 7-9 |
| Authors | |
| First published | 1985 |
| Linked modules | |
| UK1, UK2, UK3, UK4, UK5, UK6, UK7 | |
Dark Clouds Gather is an adventure module published in 1985 for the Advanced Dungeons & Dragons fantasy role-playing game.
Dark Clouds Gather is an adventure which involves combat between good and evil creatures in the air, and an attack on the flying home of a cloud giant.[1] The adventure is divided into four parts of increasing difficulty to clean the reputation of the Aarakocra bird-people, who have been accused of crimes against local humans. The players will free an Aarakocra agent, explore the crystal citadel of the archmage Devral, and fight the leader of some snow-demons.[2]
Publication history
In the late 1970s, TSR opened an office in the United Kingdom, and some material was published that had been developed by the UK office. This included a line of AD&D modules starting with UK 1 Beyond the Crystal Cave in 1983. The seventh and final module in this line was UK7 Dark Clouds Gather, written by Jim Bambra and Phil Gallagher with storyline contributions by Graeme Morris, and featuring art by Brian Williams. It was published by TSR in 1985 as a 32-page booklet with an outer folder.[1]
