Destiny of Kings
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| Code | N3 |
|---|---|
| TSR product code | 9163 |
| Authors | Stephen Bourne |
| First published | 1986 |
| Linked modules | |
| N1, N2, N3, N4, N5 | |
Destiny of Kings is a 1986 adventure module for the Advanced Dungeons & Dragons fantasy role-playing game.
Destiny of Kings is an adventure in which an assassin murders the King of Andevar, and his brother takes the throne. A retainer loyal to the previous king hires the player characters to rescue the missing prince, who is held captive by minions of the usurper. The characters are charged with bringing him back to claim the throne. The module contains descriptions of locations including a citadel, a castle, an abbey and an inn.[1]
King Halfred of Dunador has died as a result of a mysterious accident. As the heir has disappeared, the evil Lord Edrin intends to seize the throne. Hollend, head of the Royal Council, tasks the player characters with finding the missing Prince. The characters must contend with Dukes and their schemes, raiders and corpses as they trace the pilgrimage the Prince took before the King was killed. They must uncover and rectify terrible deeds, and send traitors to justice.[2]
Publication history
N3 Destiny of Kings was published by TSR in 1986, as a 32-page booklet with an outer folder.[1] The module was written by Stephen Bourne, with cover art by Keith Parkinson and interior art by James Roslof.[3] The module includes a fold-out cover containing a color map of the area.[2]
In 1998 the module was re-released for 2nd Edition AD&D.
