Deus (video game)
1997 video game
From Wikipedia, the free encyclopedia
Deus is a 1997 survival simulation game developed by Silmarils and published by ReadySoft. It is the sequel to Robinson's Requiem.
| Deus | |
|---|---|
North American cover art | |
| Developer | Silmarils |
| Publishers | |
| Producer | Louis-Marie Rocques |
| Programmers | André Rocques Louis Elmer Marc Bourlon |
| Artists | Arnaud Beaume Eric Galand Guillaume Maginot |
| Composer | Fabrice Hautecloque |
| Platforms | MS-DOS Microsoft Windows |
| Release | January 1997[1] |
| Genres | Survival, simulation |
| Mode | Single-player |
Story
Gameplay
Like Robinson's Requiem, the game features complex health monitoring and surgery systems; however, the game now contains an optional "action mode", which removes these systems.
Release
Reception
Deus' critical reception was mixed. Computer Gaming World found the realism of the simulation mode to be overwhelming, and described the game's action mode as "dull".[3] PC Gamer US's Scott Wolf said that the game's "[i]rritations [...] outweigh any enjoyment you might find".[2] PC Gamer UK offered a dissenting opinion; despite calling the initial learning curve "alpine", the reviewer wrote, "After a while [...] Deus suddenly starts being fun. You begin to get the hang of the interface, and start to get into the plot".[10]