Dino Wars

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Developers
  • DigiTek Software (Amiga)[1]
  • Off The Wall Productions (DOS)[2]
  • James C. Hilty (C64)[3]
Designers
  • Art V. Cestaro III
  • Scott R. Lahteine[5][6]
Dino Wars
Developers
  • DigiTek Software (Amiga)[1]
  • Off The Wall Productions (DOS)[2]
  • James C. Hilty (C64)[3]
Publishers
Designers
  • Art V. Cestaro III
  • Scott R. Lahteine[5][6]
PlatformsAmiga, MS-DOS, Commodore 64
Release1990[7]
GenresStrategy, action
ModesSingle-player, multiplayer

Dino Wars is a 1990 video game developed and published by DigiTek Software for the Amiga. It was ported to the MS-DOS and Commodore 64.

Strategy portion of the game (Amiga)

Dino Wars is a strategy game where the objective is to either capture the egg from the opposing side or to eliminate all units from the opponent army. The game can be played against the computer or another human. There are five environments available: desert, jungle, river, volcanic, and chess. Each side consists of 17 dinosaurs (9 in the Commodore 64 version). There are eight different dinosaurs, each having different statistics that affect their combat ability (e.g. strength, agility, armor). The units move on a grid and when two units occupy the same grid space, a battle occurs on a separate screen. The battle is depicted as a one-on-one fighting game, each dinosaur has a health meter which needs to be depleted in order to win the fight. The battle mode can be played on its own without the strategy part. The game also includes an encyclopedia which contains educational information about dinosaurs and related concepts.

Reception

References

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