Discrete-time beamforming
From Wikipedia, the free encyclopedia
Beamforming is a signal processing technique used to spatially select propagating waves (most notably acoustic and electromagnetic waves). In order to implement beamforming on digital hardware the received signals need to be discretized. This introduces quantization error, perturbing the array pattern. For this reason, the sample rate must be generally much greater than the Nyquist rate.[1]
Discrete-time weighted delay-and-sum beamforming
Beamforming aims to solve the problem of filtering signals coming from a certain direction as opposed to an omni-directional approach. Discrete-time beamforming is primarily of interest in the fields of seismology, acoustics, sonar and low frequency wireless communications. Antennas regularly make use of beamforming but it is mostly contained within the analog domain.
Beamforming begins with an array of sensors to detect a 4-D signal (3 physical dimensions and time). A 4-D signal exists in the spatial domain at position
and at time
. The 4-D Fourier transform of the signal yields
which exists in the wavenumber-frequency spectrum. The wavenumber vector
represents the 3-D spatial frequency and
represents the temporal frequency. The 4-D sinusoid
, where
denotes the transpose of the vector
, can be rewritten as
where
, also known as the slowness vector.
Steering the beam in a particular direction requires that all the sensors add in phase to the particular direction of interest. In order for each sensor to add in phase, each sensor will have a respective delay such that
is the delay of the ith sensor at position
and where the direction of the slowness vector
is the direction of interest.
Source:[2]
The discrete-time beamformer output is formed by sampling the receiver signal
and averaging its weighted and delayed versions.
where:
is the number of sensors
are the weights
is the sampling period
is the steering delay for the ith sensor
Setting equal to
would achieve the proper direction but
must be an integer. In most cases
will need to be quantized and errors will be introduced. The quantization errors can be described as
. The array pattern for a desired direction given by the slowness vector
and for a quantization error
becomes:
Interpolation
Source:[3]
The fundamental problem of discrete weighted delay-and-sum beamforming is quantization of the steering delay. The interpolation method aims to solve this problem by upsampling the receiving signal. must still be an integer but it now has a finer control. Interpolation comes at the cost of more computation. The new sample rate is denoted as
. The beamformer output
is now
The sampling period ratio is set to an integer to minimize the increase in computations. The samples
are interpolated from
such that
After is upsampled and filtered, the beamformer output
becomes:
At this point the beamformer's sample rate is greater than the highest frequency it contains.
Frequency-domain beamforming
Source:[4]
As seen in the discrete-time domain beamforming section, the weighted delay-and-sum method is effective and compact. Unfortunately quantization errors can perturb the array pattern enough to cause complications. The interpolation technique reduces the array pattern perturbations at the cost of a higher sampling rate and more computations on digital hardware. Frequency-domain beamforming does not require a higher sampling rate which makes the method more computationally efficient.[5]
The discrete-time frequency-domain beamformer is given by
For linearly spaced sensor arrays . The discrete short-time Fourier transform of
is denoted by
. In order to be computationally efficient it is desirable to evaluate the sum in as few calculations as possible. For simplicity
moving forward. An effective method exists by considering a 1-D FFT for many values of
. If
for
then
becomes:
where . Substituting the 1-D FFT into the frequency-domain beamformer:
The term in brackets is the 2-D DFT with the opposite sign in the exponential
if the 2-D sequence and
is the (M X N)-point DFT of
then
For a 1-D linear array along the horizontal direction and a desired direction:
where:
and
are dimensions of the DFT
is the sensor separation
is the frequency index between
and
is the steering index between
and
and
can be selected to "steer the beam" towards a certain temporal frequency and spatial position
References
- ↑ Sonar Beamforming users.ece.utexas.edu. Retrieved November 12, 2015
- ↑ Dudgeon, Dan; Mersereau, Russel (1983). Multidimensional Signal Processing. Prentice-Hall. pp. 303–307. ISBN 0-13-604959-1.
- ↑ D. Dudgeon and R. Mersereau, Multidimensional Digital Signal Processing, Prentice-Hall, First Edition, pp. 307 - 309, 1983.
- ↑ D. Dudgeon and R. Mersereau, Multidimensional Digital Signal Processing, Prentice-Hall, First Edition, pp. 309 - 311, 1983.
- ↑ Camargo, Hugo Elias (4 May 2010). "A Frequency Domain Beamforming Method to Locate Moving Sound Sources". hdl:10919/27765.