Draco (programming language)

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Draco was a shareware programming language created by Chris Gray. First developed for CP/M systems, Amiga version followed in 1987.[1]

DesignedbyChris Gray
Firstappearedearly 1980s, discontinued around 1990
Quick facts Paradigm, Designed by ...
Draco
Paradigmimperative (procedural), structured
Designed byChris Gray
First appearedearly 1980s, discontinued around 1990
Typing disciplinestatic, strong, manifest
OSCP/M, Amiga
Licensecopyrighted shareware
Filename extensions.d .g
Influenced by
ALGOL 68, Pascal, C
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Although Draco, a blend of Pascal and C,[2] was well suited for general purpose programming, its uniqueness as a language was its main weak point.[3] Gray used Draco for the Amiga to create a port of Peter Langston's game Empire.

References

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