Draft:Antihero Studios

Spanish mobile video game developer From Wikipedia, the free encyclopedia

Antihero Studios is a Spanish video game developer based in Barcelona. The studio was founded in 2024 by former employees of Supercell and King, and is developing Misfitz, a mobile extraction shooter scheduled for release in 2026.[1][2][3] The company has positioned itself around what its founders describe as a "games worth sharing" philosophy, prioritising deep multiplayer design and organic, brand-led growth as alternatives to the user-acquisition-led marketing model that dominates the mobile games industry.[4][5]

Company typePrivate
IndustryVideo games
Founded2024; 2 years ago (2024)
Founders
  • Brice Laville Saint-Martin
  • Frank Yan
  • Andre Parodi
Quick facts Company type, Industry ...
Antihero Studios
Company typePrivate
IndustryVideo games
Founded2024; 2 years ago (2024)
Founders
  • Brice Laville Saint-Martin
  • Frank Yan
  • Andre Parodi
Headquarters,
Spain
Key people
  • Brice Laville Saint-Martin (CEO)
  • Frank Yan (CPO)
  • Andre Parodi (CTO)
ProductsMisfitz
Websiteantiherostudios.com
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History

Founding

Antihero Studios was founded in 2024 in Barcelona by Brice Laville Saint-Martin, Frank Yan, and Andre Parodi.[1][2][4][6] Laville Saint-Martin had previously worked as an art director at Supercell, where he contributed to Clash Royale. Yan was a game designer on Brawl Stars at the same company. Parodi had served as a technical director at King, where he worked on Candy Crush Saga.[1][2][6]

The studio was formed with a stated focus on multiplayer mobile games designed to grow through word-of-mouth rather than through paid user acquisition, a position the founders attributed to their experience at Supercell.[4][5] Several other early team members joined from Supercell and King, with prior credits including Brawl Stars, Clash Royale, and Candy Crush Saga.[6][4]

Funding

In March 2026, Antihero Studios announced that it had raised $4.5 million in seed funding. The round was co-led by a16z Speedrun and Laton Ventures, with participation from Sisu Game Ventures.[5][3][7][8] The studio said the funding would be used to expand its team and prepare Misfitz for an open alpha test ahead of release.[3]

Misfitz

Misfitz is a mobile extraction shooter played from a top-down perspective.[7][8] The game is structured around short session lengths suited to mobile play, in which teams of players enter a shared map, gather in-game loot, and attempt to reach an extraction point before being eliminated by other players or environmental hazards.[7][8]

A defining mechanic of Misfitz allows players to form temporary alliances with rivals during a match and to choose whether to maintain or break those alliances when reaching the extraction phase.[8][7] The studio has described the game as built around social interaction between strangers, in contrast to the more strictly competitive design typical of the extraction shooter genre.[5]

A pre-alpha playtest in February 2026 attracted more than 70,000 participants, according to the studio.[3] An open alpha is scheduled for later in 2026.[3]

References

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