Draft:Reentry - A Space Flight Simulator
Videogame
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Reentry - A Space Flight Simulator is a realistic space flight simulation game developed and published by the Finnish indie studio Lyra Creative. The game focuses on high-fidelity recreations of historical NASA spacecraft from the early era of the Space Race, specifically Project Mercury, Project Gemini, and the Apollo program.[2]
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| Reentry - A Space Flight Simulator | |
|---|---|
| Developer | Lyra Creative |
| Publisher | Lyra Creative |
| Director | Petri Wilhelmsen[1] |
| Engine | Unity |
| Platform | Microsoft Windows |
| Release |
|
| Genre | Space flight simulator |
| Mode | Single-player |
Originally released in early access in November 2018, the game reached its full version 1.0 release on November 7, 2025.
Gameplay
Reentry is designed as a "study-level" simulator, where players must manually operate complex spacecraft systems using functional cockpits. Unlike more accessible space games like Kerbal Space Program, Reentry emphasizes historical accuracy and procedural realism. Key features include:
- Functional Cockpits: Every switch, gauge, and button in the Mercury, Gemini, and Apollo capsules is interactive and tied to an underlying systems simulation (e.g., electrical, life support, and guidance computers).
- Missions: Players can fly historical missions, such as Mercury-Atlas 6 or Apollo 11, or participate in fictional campaigns and "free play" modes.
- Real-time Physics: The game uses realistic orbital mechanics, requiring players to perform precise burns for orbital insertion, rendezvous, docking, and atmospheric reentry.
Development
The game is developed by the studio Lyra Creative (formerly Wilhelmsen Studios). Development focused on translating original NASA flight manuals and checklists into interactive gameplay. The game's engine, Unity, was utilized to handle the rendering of Earth and the Moon at high resolutions, as well as the intricate internal cockpits.
The game entered Early Access on Steam on November 15, 2018. Over the following years, the developer added the Gemini and Apollo modules, VR support, and a mission editor.[3]
Reception
Reentry has received positive reviews from flight simulation enthusiasts and educators. It has been praised for its educational value and the "overwhelmingly positive" sentiment among its community for its attention to detail. Notable space science communicators, including Scott Manley, have highlighted the game as one of the most accurate space simulators available to the public.[4]

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