Draft:Territorial.io
Strategy Browser Game
From Wikipedia, the free encyclopedia
Territorial.io is a free video game, rated E for Everyone and developed by David Tschacher, also known as TTCreator, creator of Orbicle.io. It originated as a browser game, with a mobile version for Android being released August 3, 2020, on Google Play.[1] The IOS version being later released August 19, 2021, through the Apple App Store.[2][3] It is a stylized competitive multiplayer strategy game, although there is a singleplayer mode that can be played offline.[4] The Android version has over one million downloads.[1][5]
Submission declined on 19 February 2026 by Hurricane Wind and Fire (talk).
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| Submission declined on 4 November 2025 by EAKI78 (talk). This draft's references do not show that the subject meets Wikipedia's criteria for inclusion. The draft requires multiple published secondary sources that:
Declined by EAKI78 4 months ago.
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| Submission rejected on 17 October 2025 by Taking Out The Trash (talk). The subject does not meet Wikipedia's criteria for inclusion. Rejected by Taking Out The Trash 5 months ago. |
| Submission declined on 4 May 2025 by Jovanmilic97 (talk). This draft's references do not show that the subject meets Wikipedia's criteria for inclusion. The draft requires multiple published secondary sources that:
Declined by Jovanmilic97 10 months ago.
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Comment: On the verge of rejecting this. It was resubmitted with minimal improvement (adding § to the top of the draft) that did not address the notability issue. All the sources aside from Reference 3 are the stores the game is available on, meaning they are not independent of the subject. Separately, these stores sell thousands of games, so using them as sources that establish notability would eventually turn Wikipedia into an indiscriminate collection of information. 🌀Hurricane Wind and Fire (talk) (contribs)🔥 03:11, 19 February 2026 (UTC)
Comment: Territorial.io was deleted speedy A7 23 October, following Wikipedia:Articles for deletion/Territorial.io. Wikishovel (talk) 19:30, 5 November 2025 (UTC)
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| This is a draft article. It is a work in progress open to editing by anyone. Please ensure core content policies are met before publishing it as a live Wikipedia article. Find sources: Google (books · news · scholar · free images · WP refs) · FENS · JSTOR · TWL Last edited by Hurricane Wind and Fire (talk | contribs) 31 days ago. (Update)
Finished drafting? or |
Gameplay
At the start of a match, players select their starting location, from which they expand by utilizing resources to conquer additional territory. The initial size of a player's nation is eight pixels.[1] If a player or bot gets conquered, then they die and a message will say, “You have been conquered by [Username]”, and the player or bot that conquered them gets a message that will say, “You have conquered [Username]”.
Teams
In a team gamemode, players are put in random team colors and their goal is to conquer the map with their team. The amount of teams goes up to 8.
Zombie mode
All players and some bots in this gamemode are in the white team (humans team), and bots are in the black team (zombie team). Their goal is to conquer all of the map and defeat the enemy team without the entire team dying. There is also a Red, Powerful Enemy called a Necromancer, controlled by the game, that gets many more resources than an average player. Usually the teams are Unbalanced.
1v1 mode
1v1 mode is a gamemode that puts 2 players in a match with 510 other bots. The first player to get conquered, surrender, or leave the game wins.
Lobby
Lobby is a multiplayer feature for playing Territorial.io and a chat in the new update version 2.00.2. Admins can seize gold from players. In a new update, a Controversial new feature called Propaganda was added as a Pop-up that clan leaders can use to advertise their clan, or Discord Server.


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