Wikiwand AI

Dragon Dance (video game)

From Wikipedia, the free encyclopedia

Release
  • JP: 18 December 1998
  • NA: 30 September 2000
Dragon Dance
DeveloperNatsume Co., Ltd.
PublisherCrave Entertainment
PlatformGame Boy Color
Release
  • JP: 18 December 1998
  • NA: 30 September 2000
GenreAction
ModesSingle-player, multiplayer

Dragon Dance (released in Japan in 1998 as Pocket Color Block) is a 2000 action game for the Game Boy Color developed by Natsume Co., Ltd. and published in the United States by Crave Entertainment. The game is a paddle-and-ball game similar to the arcade video game Breakout.

A screenshot of Dragon Dance.

Compared to Breakout or Arkanoid,[1] Dragon Dance is an action game in which the player uses a paddle to bounce a ball to clear several rows of blocks. Dragon Dance features several special features. The paddle is a dragon that elongates when moved and shrinks when stationary, encouraging players to constantly move the paddle.[2] The game features a number of power-ups, including to stop time, to change the ball's direction in play, create a blocking net or shoot fireballs.[3] The game features 100 levels, with a boss level every ten levels in which players defeat a 'dragon deity' using the same techniques as on other levels, with the boss also moving and firing back.[2]

Development

An early NTSC prototype build of Dragon Dance was discovered and preserved in 2022.[4] The prototype contains a splash screen for Infogrames, suggesting that the company was originally intended to be the publisher of Dragon Dance in the United States.

Reception

References

Related Articles

Timelines

Top Qs

Fact Checks