Dragon Dance (video game)
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| Dragon Dance | |
|---|---|
| Developer | Natsume Co., Ltd. |
| Publisher | Crave Entertainment |
| Platform | Game Boy Color |
| Release | |
| Genre | Action |
| Modes | Single-player, multiplayer |
Dragon Dance (released in Japan in 1998 as Pocket Color Block) is a 2000 action game for the Game Boy Color developed by Natsume Co., Ltd. and published in the United States by Crave Entertainment. The game is a paddle-and-ball game similar to the arcade video game Breakout.

Compared to Breakout or Arkanoid,[1] Dragon Dance is an action game in which the player uses a paddle to bounce a ball to clear several rows of blocks. Dragon Dance features several special features. The paddle is a dragon that elongates when moved and shrinks when stationary, encouraging players to constantly move the paddle.[2] The game features a number of power-ups, including to stop time, to change the ball's direction in play, create a blocking net or shoot fireballs.[3] The game features 100 levels, with a boss level every ten levels in which players defeat a 'dragon deity' using the same techniques as on other levels, with the boss also moving and firing back.[2]
Development
An early NTSC prototype build of Dragon Dance was discovered and preserved in 2022.[4] The prototype contains a splash screen for Infogrames, suggesting that the company was originally intended to be the publisher of Dragon Dance in the United States.