Dragons of Glory
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Tasslehoff Burrfoot fighting a Draconian. | |
| Code | DL11 |
|---|---|
| Rules required | AD&D (1st Edition) |
| Character levels | NA |
| Campaign setting | Dragonlance |
| Authors | Douglas Niles and Tracy Hickman |
| First published | 1985 |
| Linked modules | |
| DL1, DL2, DL3, DL4, DL5, DL6, DL7, DL8, DL9, DL10, DL11, DL12, DL13, DL14, DL15, DL16 | |
Dragons of Glory is a Dungeons & Dragons source book in a series of modules from the Dragonlance campaign setting. It is one of the 16 DL modules published by TSR between 1984 and 1986.
This module is "a complete and self-contained simulation game" centered on the War of the Lance. While other modules focus on the journeys of characters such as Tanis Half-Elven, this module allows the dungeon master (DM) to recreate larger battles. Characters can control the forces of the High Solamnic Knights or their enemies, the Dragon Highlords. The module can be played with the Battlesystem rules, but is designed to be run as a standalone wargame. Advanced rules are available in Dragon Magazine #107.
The Dragons of Glory pack consists of: a stiff, double cardboard cover with tables and text on the inside so that they can be used during the game, a large two-sectioned map displaying the continent of Ansalon and the islands which surround it, 400 die-cut counters with a resealable plastic bag in which to store them, an eight-page rule booklet, and a 16-page campaign and scenario booklet.[1][2]
Dragons of Glory is a self-contained wargame adapted from the Dragonlance novel series published by TSR. The Whitestone forces oppose the evil Dragon Highlords in their attempt to take over the world of Krynn. Both sides have the opportunity to recruit from the many neutral countries, to grow their armies further. Players will also be able to improve their armies by adding magic items, wizards, dragons, and leaders. The game includes a combat results table which uses a ten-sided die rather than the standard six-sided die, and many different modifiers can achieve results on a die roll with a range of -5 to 16.[3]
Plot summary
Dragons of Glory is both a sourcebook and a strategic-level war-based board game. The game is set during a war between two factions: the draconians and the forces defending Krynn. The set gives details of the overall war and provides Battlesystem game statistics for the two opposing armies.[2]
Dragons of Glory is a simulation game, designed to allow players to produce their own timeline of historical events for the world of Krynn for an ongoing Dragonlance campaign. By keeping track of the positions of both forces over time, news can be related to the player characters, who can encounter some of the armies, creatures, or leaders during appropriate times.[1]
Publication history
DL11 Dragons of Glory was written by Douglas Niles and Tracy Hickman, with cover art by Jeff Easley and interior illustrations by Diana Magnuson and Jeff Butler.[2] It was published by TSR in 1986 as a sixteen-page pamphlet, an eight-page pamphlet, two large color maps, a cardboard counter sheet, a small zip-locked bag, and a double-thick outer folder.[2]
Niles and Hickman revealed in Dragon No. 107 (March 1986) that in the product, some details affecting combat were dispensed with for ease of play. The article in Dragon provided advanced and optional rules for the Dragons of Glory simulation game, some of which complement the standard rules, while others replace some of them. Three new scenarios were also included in the article.[4]