Elemental Rage
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| Elemental Rage | |
|---|---|
| Developer | Oniric Games |
| Publisher | Oniric Games |
| Composer | Christian Fernando Perucchi |
| Platform | iOS |
| Release |
|
| Genres | Platform-adventure, Metroidvania[1] |
| Mode | Single-player |
Elemental Rage is a 2011 action-adventure platform game developed by Argentinian[2] indie studio Oniric Games. It is similar to the Metroid and Castlevania series.
A boy named Huma awakens inside a vast castle, and must find the missing elemental spirits inside its depths to restore the world's corrupted denizens back to their normal selves.
Gameplay
The player controls Huna as he explores the side-scrolling castle labyrinth, using the virtual controls on the touchpad. At the beginning of the game, Huna can run, jump, and bash enemies with his staff, but as he discovers the elemental spirits hidden throughout the castle, he will gain more abilities, e.g., double-jumping. After acquiring such techniques, the player will have to backtrack to previous areas to access new routes leading deeper into the castle. Enemies will sometimes drop weapon upgrades, but these are temporary, and the weapon will downgrade back to normal when the player takes damage.