Elidon
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Developer(s)Orpheus
Publisher(s)Orpheus
Aackosoft (Denmark)
Aackosoft (Denmark)
Designer(s)John B. Marshall[1]
Paul B. Kaufman
Paul B. Kaufman
Programmer(s)Andrew Green
| Elidon | |
|---|---|
Cover art by Colin Marshall | |
| Developer(s) | Orpheus |
| Publisher(s) | Orpheus Aackosoft (Denmark) |
| Designer(s) | John B. Marshall[1] Paul B. Kaufman |
| Programmer(s) | Andrew Green |
| Artist(s) | John B. Marshall |
| Composer(s) | Jon Maskill |
| Platform(s) | Amstrad CPC, Commodore 64, MSX |
| Release | 1985 |
| Genre(s) | Action |
| Mode(s) | Single-player |
Elidon is a 1985 action game developed and published by Orpheus for the Amstrad CPC, Commodore 64, and MSX computers.
Elidon is a flip-screen (or flick-screen) platform game. The player controls a flying Faerie using the keyboard or joystick. When the Faerie reaches the edge of the current screen, it will 'flip' to the next screen, a common technique in 1980s home computers.[2]
The player must avoid the nasties and obstacles which drain the Faerie's energy. A wand can be used to remove the nasties. The Faerie can only hold three collectables at a time.[3]