Empire II: Interstellar Sharks
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| Empire II: Interstellar Sharks | |
|---|---|
| Developer(s) | Interactive Fantasies |
| Publisher(s) | Edu-Ware[1] |
| Designer(s) | David Mullich |
| Series | Empire |
| Platform(s) | Apple II |
| Release | 1982 |
Empire II: Interstellar Sharks is a 1982 video game for the Apple II published by Edu-Ware. It is the second game in the Empire trilogy, preceded by Empire I: World Builders (1981) and followed by Empire III: Armageddon (1983).[2]
Set at the height of the galactic Imperial civilization, 1200 years after the setting of World Builders, the player chooses one of three classes (pilot, businessman, or diplomat) and attempts to accumulate enough wealth to outfit a private spacecraft in order to travel to Triskelion—the capital of the Empire—and confront the Empress.[3]