EyeToy: Groove

2003 video game From Wikipedia, the free encyclopedia

EyeToy: Groove is a rhythm video game developed by London Studio and published by Sony Computer Entertainment for the PlayStation 2. It was released on November 14, 2003 in Europe, on April 20, 2004 in North America, and on June 24, 2004 in Japan as EyeToy: FuriFuri Dance Tengoku. In EyeToy: Groove the player must hit targets with their arms on the edges of the screen to the beat of the music.

Quick facts Developer, Publisher ...
EyeToy: Groove
European cover
DeveloperLondon Studio
PublisherSony Computer Entertainment
SeriesEyeToy
PlatformPlayStation 2
Release
  • EU: November 14, 2003
  • NA: April 20, 2004
  • JP: June 24, 2004
GenreRhythm
ModesSingle-player, multiplayer
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The game also includes a built-in calorie counter which estimates calories burned based on the player's weight. Players can usually burn around 5-20 calories per song. There are rewards available for high amounts of calories burned. There is also a mode that allows players to design their own moves for the songs.

Gameplay

Building on from the 'Beat Freak' mode from EyeToy: Play, players must hit targets on the edges of the screen with their arms in time to the music. There will sometimes be stars that require players to follow it from one position to the other. There are also freestyle segments in which players earn points by freely moving about on screen.

Music

Reception

The game received "average" reviews according to the review aggregation website Metacritic. In Japan, Famitsu gave it a score of one seven, one five, and two sixes for a total of 24 out of 40.[5]

See also

References

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