Fighter Pilot (video game)
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| Fighter Pilot | |
|---|---|
| Developer(s) | Charybdis Enterprises |
| Publisher(s) | Electronic Arts |
| Platform(s) | Windows |
| Release | |
| Genre(s) | Combat flight simulator |
| Mode(s) | Single-player, multiplayer |
Fighter Pilot is a combat flight simulation game developed by Charybdis Enterprises and published by Electronic Arts for Windows in 1998.
Fighter Pilot offers an arcade-style take on modern air combat, designed to ease beginners into the genre without overwhelming them with technical complexity. Set across 24 missions in the Middle East, players take on objectives ranging from destroying weapons caches in Iraq to escorting helicopters and confronting terrorists in Afghanistan. Each mission begins with a briefing from General Mervyn. Players choose from four aircraft—F/A-18 Hornet, F-117 Stealth, F-22 Raptor, and Su-35 Flanker. The game eschews traditional cockpit instrumentation in favor of a panoramic view. Flight physics are simplified to the point where crashing is nearly impossible unless done intentionally, and evading missiles is possible with sharp turns and flares. A flashing "SHOOT" prompt helps newcomers avoid wasting ammunition when a kill is guaranteed. Support aircraft like AWACS or EF-111 can be summoned with a single "call for help" command. Multiplayer offers some extended replayability.[2]