Four Battles of Army Group South
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- Kiev: Joseph Angiolillo
- Korsun: Steve Patrick
- Operation Star: Brent Noseworthy
- Rostov: John H. Butterfield
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| Designers |
|
|---|---|
| Illustrators | Redmond A. Simonsen |
| Publishers | Simulations Publications Inc. |
| Publication | 1979 |
| Genres | WWII |
Four Battles of Army Group South is a collection of four board wargames published in 1979 by Simulations Publications Inc. (SPI) that simulate various battles between German and Soviet forces on the Eastern Front of World War II.
During Operation Barbarossa, Germany's surprise attack against the Soviet Union in the summer of 1941, German forces were divided into three groups. Army Group South was tasked with the capture of Ukraine and its capital city Kyiv. Army Group South and Soviet forces clashed repeatedly over the next three years.[1]
Description
Army Group South is a "quadrigame", four thematically connected games that use the same basic rules. The four games in the box are:
- Kiev: The Battle of Encirclement, 1941: The German offensive to conquer Ukraine (Designed by Joe Angiolillo)
- Rostov: The First Soviet Counter-Attack, 1941: As the Germans surge forward to take Rostov, they are met by a powerful Soviet counter-attack. (Designed by John Butterfield)
- Operation Star: The Soviet Winter Offensive, 1943: The Soviets try to re-take Kharkov and are met by a German counter-attack. (Designed by Brent Nosworthy)
- Korsun: The German Pocket on the Dniepr, 1944 : The Soviets attempt to encircle the Germans in the Korsun Pocket. (Designed by Stephen B. Patrick)
Components
The game box includes:
- four 22" x 17" paper hex grid maps, one for each game
- 800 double-sided die-cut counters (200 per game)
- Two copies of the 8-page rulebook: Rules common to all four games.
- Four 4-page rulebooks with rules unique to each game
- booklet of historical background
Gameplay
All four games use a common set of rules drawn from SPI's previously published wargame Panzergruppe Guderian. While that relatively simple system uses a traditional "I Go, You Go" system of alternating turns, it modifies the standard "move then attack" sequence by giving the German player an extra move for armored units after the attack sequence.[2]
In addition, each of the four games has some additional rules that are unique to its situation.
