GURPS Compendium II: Combat and Campaigns

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GURPS Compendium II: Combat and Campaigns is a 1996 role-playing game supplement published by Steve Jackson Games for GURPS.

GURPS Compendium II: Combat and Campaigns is a supplement in which rules and systems are compiled from a variety of supplements, magazines, and worldbooks. Spanning 192 pages, it focuses on advanced combat mechanics—ranging from melee weaponry and armor to space and naval warfare—and includes specialized systems from setting supplements like Lensman, Japan, Swashbucklers, and Conan. The Equipment chapter leans heavily on archaic and heavy weapons. The bulk of the book is devoted to detailed granular combat flowcharts, hit locations, and mass combat mechanics. Hazard and environment rules, as well as sections on medical issues and fatigue, are included. The Campaigning chapter is intended to guide high-powered storytelling and alternate realities.[1]

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