GURPS Fantasy II: Adventures in the Mad Lands
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GURPS Fantasy II: Adventures in the Mad Lands is a supplement by Robin Laws, published by Steve Jackson Games in 1992 for the third edition of GURPS (Generic Universal Role-Playing System).
This book describes the setting of the Mad Lands, where insane gods reshape reality at a whim, and the players' characters can only hope to survive. Topics covered include
- The Land: weather, terrain and fauna
- Local culture and society, and details of daily life
- Designing a character for this setting
- The pantheon of ten gods
- Monsters and beasts
- Shamanism and sorcery
- How to design to campaign
- A sample village called Kawa Tok, describing notable people
- Six short adventure ideas[1]
Publication history
Steve Jackson Games (SJG) first published the rules for GURPS in 1986, then immediately released a second edition in 1987, and a third edition in 1988. GURPS Fantasy II was a supplement for the third edition rules, a 128-page softcover book written by Robin Laws and edited by Steve Jackson, with interior art by John Hartwell and cover art by Rob Prior.
In the 2014 book Designers & Dragons: The '90s, game historian Shannon Appelcline noted that game designer Robin Laws was contributing to the games fanzine Alarums & Excursions in the late 1980s, which led him to make contributions to the surreal role-playing game Over the Edge while the designers were preparing it to be published. His involvement with Alarums & Excursions "also led Laws to write GURPS Fantasy II for Steve Jackson Games that same year."[2]: 55