GURPS Vehicles
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![]() First edition cover | |
| Designers | David Pulver |
|---|---|
| Publishers | Steve Jackson Games |
| Publication | 1993 |
| Genres | Science fiction |
| Systems | GURPS |
GURPS Vehicles is a sourcebook for GURPS by David Pulver. The first edition was published in 1993.
GURPS Vehicles explains how to build and operate an array of conveyances, from sailboats to starships to witches' brooms. Step-by-step instructions show how to select the structural frame, propulsion system, and thrust factor for vehicles such as a nuclear-powered tilt-rotor mini-copter.[1] The book includes a heavily mathematical system for vehicle construction as part of its complex and intricate set of game mechanics.[2]
The second edition of GURPS Vehicles presents a full system for vehicle design, its content completely re-written, revised and updated from the original edition, with new options and accessories, rules for spacecraft and locomotives, and a complete design system for weapons.[3]
