Games graph
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In graph theory, the Games graph is the largest known locally linear strongly regular graph. Its parameters as a strongly regular graph are (729,112,1,20). This means that it has 729 vertices, and 40824 edges (112 per vertex). Each edge is in a unique triangle (it is a locally linear graph) and each non-adjacent pair of vertices have exactly 20 shared neighbors. It is named after Richard A. Games, who suggested its construction in an unpublished communication[1] and wrote about related constructions.[2]
The construction of this graph involves the 56-point cap set in . This is a subset of points with no three in line in the five-dimensional projective geometry over a three-element field, and is unique up to symmetry.[3] The six-dimensional projective geometry, , can be partitioned into a six-dimensional affine space and a copy of , which forms the set of points at infinity with respect to the affine space. The Games graph has as its vertices the 729 points of the affine space . Each line in the affine space goes through three of these points, and through a fourth point at infinity. The graph contains a triangle for every line of three affine points that passes through a point of the cap set.[1]