Gangsters (board game)
From Wikipedia, the free encyclopedia

Gangsters is a board game about American organized crime syndicates in the 1920s that was published by Avalon Hill in 1992.
Components
Gangsters is a game for 2–4 players in which players are members of a gang in Prohibition-era Chicago.[1] In order to win, players amass money from extortion and other crimes, then buy properties and bribe cops.
The game contains
- a 22" x 16" board
- 4 player aid cards
- die-cut cardboard counters and pawns
- 8-page rule book
- five different colored dice (black, red, green, blue, and white)
- 40 pieces of play currency in various denominations
- 1 movement pawn
- 1 squirt gun
Gameplay
Each turn, the active player may
- Buy a property (which then becomes the player's "Joint"), or may improve a previously purchased Joint, or may trade a Joint to another player.
- Bribe or move cops
- Move gang members
- Recruit new gang members
- Collect money earned by gang members
- Resolve any shootouts
Victory conditions
In the Basic Game, a player wins when the player's gang has at least one Racketeer, one Vamp, and one Thug, and the player has also met any one of three conditions:
- The player controls all properties of one color, or
- The player controls ten Joints, or
- The player has accumulated $10,000
Optional rules: 5-player game
A fifth player can join the game as the corrupt Police Commissioner, and can win the game by accumulating $10,000 and having control of one loyal Cop.