Gangsters (board game)

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Cover art by George Parrish Jr., 1992

Gangsters is a board game about American organized crime syndicates in the 1920s that was published by Avalon Hill in 1992.

Components

Gangsters is a game for 2–4 players in which players are members of a gang in Prohibition-era Chicago.[1] In order to win, players amass money from extortion and other crimes, then buy properties and bribe cops.

The game contains

  • a 22" x 16" board
  • 4 player aid cards
  • die-cut cardboard counters and pawns
  • 8-page rule book
  • five different colored dice (black, red, green, blue, and white)
  • 40 pieces of play currency in various denominations
  • 1 movement pawn
  • 1 squirt gun

Gameplay

Each turn, the active player may

  • Buy a property (which then becomes the player's "Joint"), or may improve a previously purchased Joint, or may trade a Joint to another player.
  • Bribe or move cops
  • Move gang members
  • Recruit new gang members
  • Collect money earned by gang members
  • Resolve any shootouts

Victory conditions

In the Basic Game, a player wins when the player's gang has at least one Racketeer, one Vamp, and one Thug, and the player has also met any one of three conditions:

  • The player controls all properties of one color, or
  • The player controls ten Joints, or
  • The player has accumulated $10,000

Optional rules: 5-player game

A fifth player can join the game as the corrupt Police Commissioner, and can win the game by accumulating $10,000 and having control of one loyal Cop.

Publication history

Reviews

References

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