Gettysburg: The Turning Point
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| Gettysburg: The Turning Point | |
|---|---|
Commodore 64 cover art | |
| Developer | Strategic Simulations |
| Publisher | Strategic Simulations |
| Designers | Chuck Kroegel David Landrey[1] |
| Platforms | Amiga, Apple II, Atari 8-bit, Commodore 64, MS-DOS |
| Release |
|
| Genre | Computer wargame |
Gettysburg: The Turning Point is a 1986 computer wargame by Strategic Simulations for the Atari 8-bit computers, Apple II, Commodore 64, Amiga, and IBM PC compatibles. An Atari ST version was announced but not released.

Gettysburg: The Turning Point is the first in a series of games about the American Civil War, and was the first game to make use of a random schedule for reinforcements on the order of battle.[2]