Gettysburg: The Turning Point

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Gettysburg: The Turning Point
Commodore 64 cover art
DeveloperStrategic Simulations
PublisherStrategic Simulations
DesignersChuck Kroegel
David Landrey[1]
PlatformsAmiga, Apple II, Atari 8-bit, Commodore 64, MS-DOS
Release
GenreComputer wargame

Gettysburg: The Turning Point is a 1986 computer wargame by Strategic Simulations for the Atari 8-bit computers, Apple II, Commodore 64, Amiga, and IBM PC compatibles. An Atari ST version was announced but not released.

Gameplay screenshot (Atari 8-bit)

Gettysburg: The Turning Point is the first in a series of games about the American Civil War, and was the first game to make use of a random schedule for reinforcements on the order of battle.[2]

Reception

References

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