Ghost Toasties
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| Designers | Scott Haring |
|---|---|
| Publishers | West End Games |
| Publication | 1986 |
| Genres | Comedy |
| Systems | D6 System |
| ISBN | 0-87406-137-7 |
Ghost Toasties is an adventure published by West End Games in 1986 for the light-hearted role-playing game Ghostbusters, itself based on the movie Ghostbusters.
Ghost Toasties is an adventure in which the deity Hagost seeks a crystal holding his life-force that became hidden in a breakfast cereal package. The player characters must enter Hagost's pocket universe, overcome guardians that resemble popular cartoon animals of the time before confronting Hagost.[1] The overall scenario is broken down into six mini- adventures; in each, the player characters deal with a different phenomenon, but eventually grasp that all of the phenomena are caused by a single source.[2]
Four pages of the 24-page booklet are player handouts. A 3-panel gamemaster's screen is also included.[1]
