Goldfields (video game)
From Wikipedia, the free encyclopedia
- 1986
- 2007 (re-release)
| Goldfields | |
|---|---|
![]() | |
| Developer | Jacaranda Software |
| Publisher | Jacaranda Software |
| Platforms | |
| Release |
|
| Genres | Educational, simulation |
| Mode | Single-player |
Goldfields is a video game for children which simulates 'life on the diggings' during a 19th-century gold rush. Beginning with a concept by Trevor Jacob, it was developed and published by Jacaranda Software in Australia in 1986.[1] It was first released for Apple II, BBC Micro, Commodore 64[2] and IBM compatible systems.[3] The first Macintosh version was later developed using Hypercard.[4] The original Goldfields package contained a disk, teacher's guide, four black-line masters and a copy of A Goldfields Journal or A Guide to Prospective Gold Seekers. A review in Australian Educational Computing magazine described it as 'a particularly useful package, adaptable to a number of levels in both upper primary and secondary social science classes.'[3] The game also received a favourable review from the Australian Journal of Reading in 1986.[5] Despite its age, Goldfields remains well regarded as a mining-themed economic simulator with integrated action sequences.[6]
Greygum Software acquired the rights to Goldfields published and versions for Windows and OS X in 2007. [7]
