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Goldfields (video game)

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PublisherJacaranda Software
Platforms
Release
  • 1986
  • 2007 (re-release)
Goldfields
DeveloperJacaranda Software
PublisherJacaranda Software
Platforms
Release
  • 1986
  • 2007 (re-release)
GenresEducational, simulation
ModeSingle-player

Goldfields is a video game for children which simulates 'life on the diggings' during a 19th-century gold rush. Beginning with a concept by Trevor Jacob, it was developed and published by Jacaranda Software in Australia in 1986.[1] It was first released for Apple II, BBC Micro, Commodore 64[2] and IBM compatible systems.[3] The first Macintosh version was later developed using Hypercard.[4] The original Goldfields package contained a disk, teacher's guide, four black-line masters and a copy of A Goldfields Journal or A Guide to Prospective Gold Seekers. A review in Australian Educational Computing magazine described it as 'a particularly useful package, adaptable to a number of levels in both upper primary and secondary social science classes.'[3] The game also received a favourable review from the Australian Journal of Reading in 1986.[5] Despite its age, Goldfields remains well regarded as a mining-themed economic simulator with integrated action sequences.[6]

Greygum Software acquired the rights to Goldfields published and versions for Windows and OS X in 2007. [7]

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