Golem (2019 video game)
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Golem is a video game developed by Highwire Games and published by Perp Games for the PlayStation 4 video game console, specifically for the PlayStation VR virtual reality headset. It was released on November 15, 2019.[1]
- Jaime Griesemer
- Jared Noftle
- Vic Deleon
- Travis Brady
| Golem | |
|---|---|
| Developer | Highwire Games |
| Publishers | Highwire Games, Perp Games |
| Directors |
|
| Artists |
|
| Composer | Martin O'Donnell |
| Engine | Unreal Engine 4 |
| Platform | PlayStation 4 |
| Release | November 15, 2019 |
| Genre | Action-adventure |
| Mode | Single-player |
Development
Golem is the debut game from independent studio Highwire Games.[2] Based in Seattle, the studio was founded in 2015 by former Bungie employees Martin O'Donnell and Jaime Griesemer, alongside Jared Noftle, co-founder of Airtight Games.[3][4] Vic Deleon, another former Bungie employee, left 343 Industries to join the development team as world art director and Travis Brady of Valve joined as character art director.[3]
Golem was developed for the PlayStation 4 and makes use of the PlayStation VR virtual reality headset.[2] The game was developed using Unreal Engine 4.[3] Highwire approached Epic Games' Seattle-based studio for assistance on developing the virtual reality game.[3]
O'Donnell, who serves as the game's composer, launched a Kickstarter campaign to crowdfund a "musical prequel" to Golem, titled Echoes of the First Dreamer.[5]
Release
Golem was first announced in December 2015 at the PlayStation Experience.[2] The game was scheduled to launch on 13 March 2018,[6] but had since been delayed for further polishing. On 19 August, Highwire games confirmed a new Fall 2019 release window.[7]
Reception
The game received mixed reviews, according to review aggregator Metacritic, with an average of 59/100 based on 19 reviews.[8]
Golem was nominated for "Outstanding Achievement in Original Music Composition" at the 23rd Annual D.I.C.E. Awards,[9] and won the award for "Best Dialogue for an Indie Game" at the 2020 G.A.N.G. Awards, whereas its other nomination was for "Best Sound Design for an Indie Game".[10][11]