Groo: The Game
From Wikipedia, the free encyclopedia

Groo: The Game is a card game first published by Archangel Studios in 1997 (later published by Steve Jackson Games.) It is based on the comic book Groo the Wanderer by Sergio Aragonés. In it, 2–4 players vie to construct the largest town.[1]
Components
The Basic Game contains:[1]
- 60 cards, which include Groo Effects, Events, Buildings (each with a certain number of Victory Points), Troops, Wildcards, and one Groo card
- 7 blank six-sided dice, and stickers to be applied to the dice
- rule book
The game expansion published in 1997 contains 55 more cards.[1]
Gameplay
Before the game, each player is dealt five cards.[1]
Each turn, the active player may discard cards, then draw enough cards to bring their hand to five cards, and make one attack. They must then roll the dice to determine where Groo goes and what resources the player receives, allocate the received resources, and pass any unused resources to the player on the left, who uses any and passes the remainder to the left, and so on. Finally, if the active player has fewer than five cards, they draw enough to bring their hand back to five.[1]
The first player to build a town with buildings worth seven Victory Points or more is the winner.[1]